[1.12.2] Invisible Pokecube Mobs
Airisii opened this issue ยท 1 comments
Disclaimer: If applicable please set the openGLDebugOutput -> enabled
config option from RenderLib to true and try to reproduce the issue.
Describe the bug
A clear and concise description of what the bug is.
Reproducibility
Please try to reproduce the issue with as few other mods as possible. Then check one of the following checkboxes according to your results. To check a checkbox replace the space between the square brackets with an x (like this [x]) or create the issue and check the checkbox by clicking on it.
- I reproduced this issue with as few other mods as possible installed.
- I am unable to reproduce this issue consistently.
To Reproduce
Steps to reproduce the behavior.
Please keep in mind that I most likely don't know how other mods involved in this issue work. Thus terms like "Go to dimension X" should be explained in more detail because I probably don't know how to do that.
- Install Pokecube with Entity Culling
- Open World
- Look for Pokecube mobs
- See they are invisible
Screenshots/Videos
If applicable, add screenshots or videos to help explain your problem. If you are reporting invisible entities or tile entities then please enable the debugRenderBoxes
config option when making screenshots/videos!
Versions
Entity Culling: 6.3.1
Forge: 14.23.5.2860
Minecraft: 1.12.2
Other mods (necessary to reproduce the bug):
Pokecube: 1.18.2
MixinBootstrap: 1.1.0
Renderlib: 1.2.8
Hardware
CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz
RAM: 16gb
GPU: Intel(R) UHD Graphics
VRAM: 128 (?)
Log File
Providing a log file is always necessary no matter if the game crashed or not. This also means that the crash report is not needed.
Please use a paste site to upload the log file (for example https://gist.github.com/) and provide the link to the file here.