[1.12.2] Some flickering
TheSnowyChickens opened this issue ยท 6 comments
Hello,
as you told me on Curse, here is now the Git issue. :)
Describe the bug
Some overlays, like EIO travel anchors, starts to flicker.
To Reproduce
Steps to reproduce the behavior:
- Place some travel anchors
- look at the travel anchors through some walls
Expected behavior
A clean view.
Video
https://drive.google.com/file/d/1qA4mUoouDjNMil744o7K0k0KRVc4Wd_x/view?usp=sharing
Versions
Entity Culling: 4.2.5
Forge: 2860
Minecraft: 1.12.2
Other
Singleplayer/Multiplayer: Multiplayer
Other mods (that are necessary to produce the bug): I have Optifine, but Optifine caused no problems with EC with v4.1.5.
Other mods (that are also installed): I don't think any of these mods can cause the issue, because they all worked fine with v4.1.5.
Ah okay.
Next question: is a game restart required ? (1.12.2 modpacks are so slow in loading, asking you is faster :D )
and
can I disabled a whole mod like Hats ?
Okay, I added "travel_anchor", but sadly no better result.
Have you tried adding the EIO travel anchors to the skipHiddenEntityRenderingBlacklist
config option?
No, but I can do this now. :D
(thx for the tip)
How is the format for the bracket ?
<"enderio:travel_anchor"> or < enderio:travel_anchor > and with or without , or ; after the name ?
The registry name of the travel anchor is enderio:tile_travel_anchor
.
No you can only disable specifc entities or tile entities.