Ancient Warfare 2 gates/drawbridges do not render if the bottom is not on-screen
bluejello42 opened this issue ยท 1 comments
Describe the bug
Ancient warfare gates/drawbridges do not render if the bottom bottom row is not on-screen (specifically the one block on the bottom that has a NBT tag "render")
I suspect this is going to be on AW to fix, the block with the render tag is "ancientwarfarestructure:gate_proxy_tile", which makes up the gate/drawbridge, setting the render tag to 1 on any block in the gate/drawbridge causes the full thing to render if that block is on-screen.
this issue occurs even if "skipHiddenEntityRendering" and "SkipHiddenTileEntityRendering" is set to false, and trying various tags for tile entities or entitie blacklists have not worked (ancientwarfarestructure:aw_gate, ancientwarfarestructure:gate_proxy_tile)
To Reproduce
Steps to reproduce the behavior:
- place a AW gate/drawbridge
- Look at the gate/drawbridge, then look up
Expected behavior
The gate/drawbridge stays rendered
Screenshots
with bottom row in view
without
Versions
Entity Culling: 4.1.5
Forge: 14.23.5.2855
Minecraft: 1.12
Other
Other mods (that are necessary to produce the bug): Ancient warfare 2