Mekanism Multiblock Structures
rVanix opened this issue ยท 11 comments
Hey,
I know that this is not a real issue, but I'm still wondering if there is a way to exclude mekanism multiblock structures like the turbine from culling. Because I still want the animations of the machines.
Would be nice if there is a way.
Thanks.
I mean give it a try? The config file has a blacklist, add the blocks into there and check rather that did the trick. Otherwise, Mekanism could fix that by correctly providing the visual box of the multiblock. (Also make sure you are on 1.4.0)
ok thanks, should I add every block of the turbine to the black list or just the ones that should not be culled?
The "main block"(the one that internally does the animation) should be enough, worst case add all block types. If that works might also open an issue on Mekanism to fix their BlockEntity visibility box(again, this only works if you are at least on 1.4.0).