
Issues
- 15
[BUG] Invisible players issue
#136 opened by EternalHuman - 1
If you use the F5 camera to hit the ceiling, then all entities disappear after 1 second
#137 opened by AdamCalculator - 3
Crashes with Chromaticcraft
#140 opened by brandyyn - 1
Quark Soul Bead never renders
#139 opened by soleilan - 7
1.7.10 Crashing Seconds After Loading Into World
#143 opened by RConTRS - 7
Is the mod supposed to work with a shaderpack ? [1.12.2]
#141 opened by khalen56 - 3
Beacon not properly whitelisted because config requires localized name [1.12.2]
#142 opened by jchung01 - 3
1.7.10 Incompatibility between EntityCulling and Thaumcraft
#144 opened by harvald - 1
1.7.10 Incompatibility with Twilight Forest
#145 opened by glowredman - 4
Crashes on launch with modpack with Pollution of the Realms (adpother) [1.12.2]
#146 opened by Molthus - 7
Doesn't seem to be culling all invisible entities
#148 opened by dylanparry - 1
(b1.7.3) Entities not rendering correctly
#149 opened by Karpatok9089 - 3
Incompatibility with Distant Horizons
#154 opened by K-eistra - 1
Mod entityculling provides a broken implementation of ModMenuApi - V 1.20.5
#150 opened by Tiegertosch - 0
k
#151 opened by Anujmittal12 - 0
1.20.5 version is incompatibel with 1.20.6
#152 opened by J4PC - 1
[compatibility] 1.20.6: Fabric Tailor
#155 opened by MeeniMc - 3
Question: Do I need to disable Sodium culling settings?
#156 opened by TheCrossCarrier - 3
ArrayIndexOutOfBoundsException
#157 opened by MrKinau - 0
https://github.com/tr7zw/EntityCulling/issues
#158 opened by Apadvagyok123 - 1
Sodium's option with entity culling mod
#159 opened by HassaanBG - 2
1.21 neoforge: Crashes on launch
#160 opened by fantasyzhjk - 1
Culling Display
#161 opened by illystray - 6
Enable Glow effect?
#163 opened by CaptainVianite - 3
Axolotl swims sideways (and sometimes backwards)
#166 opened by PixalThePixeled - 9
Incompatible with 1.21.1
#164 opened by ColonalLive - 6
Chisel and bits incompatibility
#165 opened by Henkaeru - 0
Botania Magic Missile is invisible even though it's in the blacklist
#167 opened by Partonetrain - 2
Rare case where entities are null and Entity iterator counter go nuts :zany_face:
#168 opened by pietro-lopes - 2
Slowing down elytra boost from fireworks
#169 opened by RLGCamille - 5
[Enhancement] Disable Entity Culling When Reloading Chunks
#170 opened by ShadowTech99001 - 1
A hard-coded name is used instead of the translation key
#172 opened by Tapacywka - 1
Add installation instructions
#173 opened by matthewelmer - 1
A minor issue about the default whitelist
#176 opened by wonderful-heaven - 1
Fabric 1.21.3: Game loading screen is stuck
#177 opened by trueddd - 1
[1.12.2] entityculling.mixins.json:CullableMixin was loaded too early
#178 opened by X-XLebyshek - 0
[1.7.10] UniMixins as dependency instead of GTNHMixins?
#179 opened by Radk6 - 1
Update Mod to 1.21.4.
#181 opened by Yamato320 - 1
Update 1.6.3-b1.7.3 - Fabric(Babric) to latest version of GCAPI
#184 opened by Duranson1 - 4
BlockPos NullPointerException
#185 opened by expires - 5
Objects are being culled when they should not be (1.20.1 forge, 1.7.2)
#186 opened by LittleManDiscord - 5
Bouncy items
#187 opened by MrEAlderson - 0
replace GTNH-Mixins to UniMixins in 1.7.10 dependencies on modrinth and other platforms
#188 opened by SmearyThrower - 7
Boat moved by piston into view of player is not visible
#189 opened by user3287 - 1
Stuck at java oading window progress bar 1/2 way across when using Entity Culling but fine without it.
#190 opened by simcole - 11
no one can be seen if pressing Tab key
#192 opened by KB2285 - 1
RenderNameTagEvent not being called
#193 opened by pitbox46 - 9
village cull freezes game entirely
#194 opened by FR00TP3NCH - 3
Crash occurs (MC Forge 1.20.1)
#195 opened by photondpi - 3
Game Crashes when i press F3
#196 opened by SharkMANGO8