Pixelated blocklight with IPBR produces unstable result
BakinDP opened this issue ยท 9 comments
Comp PB & EP normals resolution 512 (problem)

Comp PB & EP normals resolution 32 (problem)

EP normals resolution 512 (good)

I suspect you have lightmap normals enabled for all?
My hypothesis is pixelated blocklight breaking it as it modified the lightmap. If that's true, I can fix it
I will try later if I can reproduce it and let you know.
If I can, I will try to fix it and release 1.5.1

