ExtrabiomesXL

ExtrabiomesXL

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Testing: BiomeID configuration

ScottKillen opened this issue ยท 0 comments

commented

Setting a biomeID to 0 in the config is a hard disable that removes the biome from the game completely.

Need to validate that this causes graceful degradation for all biomes, ie, no exception caused by removal of biomes. The two biggest candidates for problems are wasteland and mountain ridge.

Please post success and failure reports below.