JEI compat
CTH999 opened this issue ยท 10 comments
I have a very simple suggestion. Could you please make the machines compatable with JEI? I can't figure out all the recipes for everything, and frankly, I don't want to.
Thanks!
Of course, ultimatly it's your mod
Hmm... the blutonium ingot one and cyanite one does work. But, for the bluetonium one, it is called "compat.bigreactors.jei.co..."
Also, you should (consider) putting reactions in as recipes.
Finally, when you hit "U" on the controller, it should show all recipies the machine is capable of. It's just a simple Quality of Life thing, you can see an example if you hit "U" on a crafting table, it shows all recipes it can do
Hmm... the blutonium ingot one and cyanite one does work. But, for the bluetonium one, it is called "compat.bigreactors.jei.co..."
I noticed that the other day, already fixed in dev
Also, you should (consider) putting reactions in as recipes.
They are not recipes because they don't works like recipes. It's not like "crafting" a cynate ingot from a yellorium ingot
Finally, when you hit "U" on the controller, it should show all recipies the machine is capable of. It's just a simple Quality of Life thing, you can see an example if you hit "U" on a crafting table, it shows all recipes it can do
That's look like a good idea. I'll check it
I meant the recipes for making the new fuels and such. The recipes in the reprosesor, fluidizer, and so on. What each fuel makes as waste, and, well, that's it.
I meant the recipes for making the new fuels and such. The recipes in the reprosesor, fluidizer,
They are already there
Really? I tried to get the recipe of that magenta one, the green one, and the cyan one, I pressed "r" and got nothing. I pressed "U" (Uses) on the reactor, the fluizider, and the reproser, and all of them did nothing. So, maybe it's a bug?
Yes. Reactions (fuel to waste conversions) are not recipes
Try to check the recipe for bluthonium ingots or the usage of the cyanite ones
Hmm... the blutonium ingot one and cyanite one does work. But, for the bluetonium one, it is called "compat.bigreactors.jei.co..."
I noticed that the other day, already fixed in dev
Also, you should (consider) putting reactions in as recipes.
They are not recipes because they don't works like recipes. It's not like "crafting" a cynate ingot from a yellorium ingot
Finally, when you hit "U" on the controller, it should show all recipies the machine is capable of. It's just a simple Quality of Life thing, you can see an example if you hit "U" on a crafting table, it shows all recipes it can do
That's look like a good idea. I'll check it
Great! Another thing is considering putting the recipes the things are used for, as well as what fuels turn into what products in the reactor
Which things?
The second part is pretty obvious already, yellorium fuel ---> yellorium ingots/blocks etc