Issues
- 1
Add more uranium-related tags for Almost Unified compatibility
#208 opened by ElSaico - 0
[Potential Bug] Fludizer turns itself off when logging out of singleplayer world and relogging back in.
#199 opened by WiseNoobCrusher - 1
Minor issue: missing recipes
#201 opened by Moobien - 0
Tick Freeze Does not Affect Turbines
#202 opened by Derd164 - 1
💡 [Feature Request] Allow custom coil blocks via tags, datapacks or KubeJS API
#203 opened by JoeDalton9027 - 1
[Feature Request] Enable rotor animation when using custom coils via modpack_api.json
#204 opened by JoeDalton9027 - 6
Loading into a save turns off reactors (Allthemods 10 modpack)
#205 opened by gbeans44 - 1
Yellorium Cannot Be Disabled in Config
#206 opened by Michael628O - 5
[Crash] Picking up Reinforced Reactor Fuel Injection Port item crashes
#207 opened by Nemirel345 - 1
Registry Object Not Present: bigreactors:energizercomputerport
#159 opened by Waterspark63 - 4
Extreme Reactors fluids not working as a "Fluid" in bucket form
#160 opened by jzburda - 6
Fully Assembled and Built Reactor not Creating Steam - All The Mods 9
#161 opened by dima970234 - 0
Multiblock completion of reactors in latest update
#166 opened by C00P2009 - 2
Missing Storage Blocks tag
#169 opened by TheBedrockMaster - 8
Unable to load ER with alpha versions of Mekanism for 1.21.1
#162 opened by MuteTiefling - 3
Incompatibility with sodium on minecraft 1.21
#163 opened by alekthefirst - 2
[Crash]: Picking up the Fluidizer Solid Injector and then opening your inventory, crashes your game
#164 opened by Satherov - 1
Modrinth Page outdated
#165 opened by Gamephantom - 0
Huge Reactor Not Working(ATM9)
#170 opened by Naini0712 - 4
Further incompitability with sodium on 1.21
#171 opened by alekthefirst - 5
[Texture Pack Issues] infinite texture pack load/unload after opening a gui ; "TEXTFIELD_NORMAL_3D_BORDER_LIGHT" not behaving as expected
#172 opened by geradeaus007 - 3
Console commands don't work?
#173 opened by OoishiSan - 0
[1.19.2]ConcurrentModificationException with embeddium and turbine rotor shafts/blades
#177 opened by Codemonkey6658 - 0
Fluidizer too slow
#176 opened by Impos913 - 5
[Visual Bug] Got black&purple particles when breaking turbinerotorshaft and turbinerotorblade
#174 opened by ArcticAbyss1979 - 14
Lack of wiki
#175 opened by ThatElektrika - 3
'machine is too small' message when building the minimal configuration in the book
#178 opened by TheRealAaronPrince - 2
Cannot craft Extreme Book
#179 opened by uhloin - 0
Integrated Dynamics compatibility issue
#180 opened by uhloin - 1
Fluidizer Recipe and Processing Issues
#181 opened by pantheis - 6
Energizer FE Port doesn't "Push" Forge Energy
#182 opened by Direwolf20-MC - 2
Error saving state with fuel injection port
#183 opened by inputTTS - 3
[NeoForge 1.21.1 Suggestion]: Add REI support
#184 opened by vizthex123 - 1
Fluidizer Solid Injector not accepting ender pearls
#185 opened by apdjz - 1
Reactor turns on but reactor controller stays blinking red
#186 opened by Moj-FPS - 1
Missing c:ores tag on Deepslate Yellorite Ore
#187 opened by fabbe50 - 1
Reactor Casings are the only valid block under a Fuel Rod
#188 opened by bookerthegeek - 1
[ComputerCraft API]: getEnergyProducedLastTick() returns 0 at start of new tick instead of the energy produced last tick.
#189 opened by Kasra-G - 1
Turbine Buffer doesn't scale with config
#191 opened by Satherov - 1
[Crash] NoSuchElementException: null
#192 opened by pietro-lopes - 1
[Crash] UnsupportedOperationException: Cannot request ModelData refresh outside the owning thread: Thread[#1,Render thread,10,main]
#193 opened by pietro-lopes - 1
Worldgen config not working
#195 opened by Linrox - 2
[1.20.1][Forge 40.2.21]Game crashes when breaking fuel rod in a running reactor
#196 opened by Hti-0683 - 3
[Bug, possibly Mod Interaction] Reactor looses all fuel on Server Restart
#197 opened by QuantenQuentchen - 1
Recipes should not require strict component data
#198 opened by MuteTiefling - 0
[Feature Request] Mekanism Sodium Active Coolant Compatibility
#209 opened by EternalDeiwos - 1
Passive FE taps capped at 5mil
#214 opened by TheVoos33 - 2
Illogical turbine efficiency calculation
#213 opened by I-Enderlord-I - 1
1.21.1 customized
#215 opened by SrNadien - 0
I also tried to make Mekanism Coolant and Vapor/Steam compatible within ATM10
#216 opened by Taracraft