Refabricated Mob Heights

Refabricated Mob Heights

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Fabric Mob Heights

A lightweight Fabric mod that introduces subtle, realistic height differences while staying true to vanilla gameplay. Inspired by Variable Mob Height, reimagined for Fabric 1.20-1.20.4. Fully customizable via Mod Menu.

🎯 Features

  • Realistic size variations reflecting natural animal proportions
  • Persistent mob scaling through NBT data
  • Compatibility with modded mobs & resource packs
  • Customizable scaling ranges via Mod Menu
  • Dynamic adjustments to damage and movement speed
  • Player exclusion for balanced gameplay
  • Biome Integration: Mob sizes adapt to their environment. Modded biomes that share categories with vanilla biomes automatically inherit their vanilla counterparts' scaling factors.
  • Mob blacklist support

🔧 Technical Details

  • Leverages Pehkui API for smooth scaling implementation
  • Maintains door compatibility for humanoid entities
  • Includes biome and dimension-specific scaling options
  • UUID-based scale caching system with periodic cleanup to prevent memory leaks
  • Configurable through Mod Menu (Game restart required for most options to take affect)
  • Simple /resize <size> and /resize undo commands for OPs

📦 Requirements

  • Fabric API
  • Pehkui
  • Cloth Config API
  • Mod Menu

🏗️ Planned Features

  • Size inheritance for bred animals
  • Time-based size variations (mobs spawn larger at night)

🐛 Known bugs

Found an issue? Please report it on the GitHub Issue Tracker.