![Fairy Factions](https://media.forgecdn.net/avatars/thumbnails/34/723/256/256/635913978179877964.png)
Refactor AI Code to use use "NewAI" EntityAITask stuff.
danbornside opened this issue ยท 3 comments
This is required to do anything on 1.8. Some docs on the system can be found at:
http://jabelarminecraft.blogspot.com/p/minecraft-forge-1721710-custom-entity-ai.html
I have started commenting out the old AI hooks in the porting process - so it will build without any AI initially, then we can get this side of things working correctly.
Dan appears to be working on this in: https://github.com/danbornside/FairyFactions/tree/entity.ai, so I will refrain from as much work on this system as possible (continuing a policy of commenting things out where possible instead of tweaking them).