FalseTweaks

FalseTweaks

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[Crash]: With Microsoft Launcher

Tsoccerguy3 opened this issue ยท 17 comments

commented

OS

Windows

GPU

NVIDIA

Modpack (Optional)

No response

Game log

crash-2022-03-27_08.59.10-client.txt
latest.log

Description

Crash on startup
Crash1 7 10

commented

You must be referencing another error . There are no mods installed , No Optifine installed , look at crash logs , except these 2

triangulator-mc1.7.10-1.3.1
SpongeMixins-1.2.0

commented

Testing
triangulator-mc1.7.10-1.3.2
animfix-mc1.7.10-1.3.2
SpongeMixins-1.2.0

Hmmmm ? There is a bigger problem that it disables and crashes the Microsoft Launcher
I will take a look a the code later and debug it .

crash-2022-03-27_16.40.39-client.txt
latest.log

commented

You must be referencing another error . There are no mods installed , No Optifine installed , look at crash logs , except these 2

triangulator-mc1.7.10-1.3.1 SpongeMixins-1.2.0

As per the log file:
Attempting to add C:\Users\ASUS\AppData\Roaming\.minecraft\mods\1.7.10\New folder\OptiFine_1.7.10_HD_U_E7.jar to the URL Class Path

You should not have any extraneous files or folders in the mods folder.

commented

It works on my machine with a clean install of 1.7.10 with the microsoft launcher + forge

commented

Your instance seems to be messed up, OptiFine is not loading properly. Make sure you put the optifine, spongemixins, and animfix jars directly inside .minecraft/mods/, and not into any other subdirectory.

Personally, I recommend using MultiMC instead, it's a way better launcher for modded minecraft compared to the ancient official launcher.

commented

I tried again . Moved out the /mods/1.7.10/New_Folder . Only the 3 required mods in the /mods/1.7.10/ , directory . Clean install .
I have no idea why your mods are exploring non related directories.

crash-2022-03-27_21.42.18-client.txt
latest.log

commented

Hold on . Let me clone your Repo and compile

commented

I tried again . Moved out the /mods/1.7.10/New_Folder . Only the 3 required mods in the /mods/1.7.10/ , directory . Clean install .
I have no idea why your mods are exploring non related directories.

crash-2022-03-27_21.42.18-client.txt
latest.log

You still have extra files in your .minecraft/mods folder
Attempting to add C:\Users\ASUS\AppData\Roaming\.minecraft\mods\New folder\OptiFine_1.7.10_HD_U_E7.jar to the URL Class Path
Please make sure to remove any extraneous jar files from the mods folder, including any subdirectories.

commented

Not possible . here is a screenshot of the Directory structure .
Directory

commented

Lets try pastebin , Looks like that original log is being cashed somewhere and your reading the same one . There are no mods or Optifine in the readable path

https://pastebin.com/BLCr0bNW

commented

Not possible . here is a screenshot of the Directory structure .
Directory

FIY, the mod recursively looks for jars inside the .minecraft/mods directory, NOT inside the .minecraft/mods/1.7.10 directory.
Storing mods in .minecraft/mods/1.7.10 is non-standard and unsupported.

commented

Lets try pastebin , Looks like that original log is being cashed somewhere and your reading the same one . There are no mods or Optifine in the readable path

https://pastebin.com/BLCr0bNW

this new crash report is a duplicate of https://github.com/FalsePattern/AnimFix/issues/2

commented

Not possible . here is a screenshot of the Directory structure .
Directory

FIY, the mod recursively looks for jars inside the .minecraft/mods directory, NOT inside the .minecraft/mods/1.7.10 directory. Storing mods in .minecraft/mods/1.7.10 is non-standard and unsupported.

History of Forge . Prior to 1.13 , Paths searched are , .minecraft/mods/[version] . This is Legacy . With future versions , 1.13+ , it became a good practice to create instances , a game directory for each version . Forge versions up to 1.12.2 obey Legacy path structures or instances . You can ask here , some of the old timers will know .https://twitter.com/forgedevteam?lang=en

commented

I looked a bit at your coding last night . It's really hacky and with all the code injection , its easy to break. I fixed triangulater . got it to work by compiling myself . I have not looked at the others yet

commented

Microsoft Launcher is an unsupported configuration, use a normal launcher.

commented

Fixed in 1.4.0, all user-caused errors are now caught in a catch(Throwable) block