
chunks are not rendered, with optifine zoom
Darek505 opened this issue ยท 10 comments
another example of an area that is not rendering:
2023-11-20.19-26-36.-.Trim.-.Trim.mp4
(This is not a tps/cwg problem, it is just not rendering)
does this version fix the problem? https://mega.nz/file/up0RUZyK#GcNB7D3PTuDG0MVdfCIzdIDyPvYEbC6Zq93V9gtfAmY
does this version fix the problem? https://mega.nz/file/up0RUZyK#GcNB7D3PTuDG0MVdfCIzdIDyPvYEbC6Zq93V9gtfAmY
it seems like no
Try removing all mods except optifine+mixins+fplib+falsetweaks, and see if the bug is still reproducible.
The bug with the chunks not rendering when above y=256 and looking in shallow angles is a known issue, but should not affect anything during survival play. Just stay under y=256 for now
Zoom issue:
I tried unimixins + falsetweaks 2.7.0 preview 1 (or 2, there is no difference), falsepatternlib 1.0.0 pre 0.2 and optifine (E7). Render distance - 16, to record the fragment below, I used /tp ~ 300 ~
(and yes, I fixed obs):
2023-11-21.19-41-31.mp4
and also, I forgot to say, but you need to zoom not under yourself, but + - at the border of the render distance (or teleport to 500-600 Y, and set the render distance to 27-30, in this case, you can see it even not at the border of the chunks )
Some places are not rendered:
same thing, falsetweaks (+ deps) and optifine, error present