
Flickering snow at high Y (roughly 300-400) with occlusion tweaks & White octagon? (with shaders) on high Y (548 on 16 chunks)
Darek505 opened this issue · 7 comments
(snow) With shaders : https://www.veed.io/view/0e56d2dc-4240-49a5-9043-5231a58b9288?panel=share
(snow) Without shaders : https://www.veed.io/view/e5f2ed45-9f18-4b71-82c4-72b53df0b39c?sharingWidget=true&panel=share
(I understand that you are talking about “White octagon”?) ok, but can this be fixed? or is it something unfixable?
ah, that is, the problem with snow is also not fixable, right? If so, then perhaps we should close this issue?