FalseTweaks

FalseTweaks

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"Weird white lines" with render distance >=45

Darek505 opened this issue ยท 2 comments

commented

B:SKY_MESH_OPTIMIZATION=true fixes a problem with optifine shaders at a render distance >=27, in preview 3 it became possible to increase the render distance to 64, as a result of which, at a render distance >= 45, these "Weird white lines" appear again
( I apologize in advance if the function is not yet completed, and this is an unnecessary report of an unfinished function )
2023-11-22_00 13 13

commented

Fixed in 2.7.0, make sure you enable the SKY_MESH_OPTIMIZATION module in the config (enabled by default)

commented

Oh, i actually forgot to fix this one, good catch!
Fixed planned for the next preview