FalseTweaks

FalseTweaks

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Crash on Load if occlusion tweaks is enabled with shaders

calreveraster opened this issue ยท 2 comments

commented

Crash report(s) attached. The crash is relatively simple to reproduce:

1.) Start game
2.) Ensure that shaders are loaded (tested with Complementary 4.7.2 and latest BSL)
3.) Ensure that occlusion tweaks is enabled in config
4.) load a world
5.) Occlusion Tweaks gets very angry, throws a cake on the ground, and game CTDs.

I reproduced it with only the following mods in the pack:

  • unimixins 0.1.15
  • Falsepatternlib 1.0.0
  • Falsetweaks 2.7.3
  • Latest 1.7.10 Optifine

Crash when complementary shaders was loaded:
crash-2023-12-28_05.58.17-client.txt

Crash when latest BSL was loaded:
crash-2023-12-28_06.01.58-client.txt

Latest FML Log:
fml-client-latest.log

For some reason this WAS working for a day or two, and now it's not. I'm not sure why, but it was a 50+ fps buff when it was working so I'm seriously, deeply hoping it can get working :(

commented

So I was tentatively able to get it going when I added blendtronic, which corrects some quirks with 1.7.10 optifine's ability to load shaders for modded blocks.

At the moment, that combination works for me.

commented

Going to close this as it no longer seems to occur as of 2.8.1