
[3.0.0] Fences in LotR mod are invisible
Anglo-Saxon-Elf opened this issue ยท 4 comments
All fence types from the LotR mod fail to render with FalseTweaks, including the oak fence which I believe is a rename of the vanilla Minecraft fence.
Upon removing LotR, vanilla Minecraft fence renders as normal, even with all other mods enabled.
Upon removing FalseTweaks, LotR fences can render, even with all other mods enabled.
Modlist:
- Born in a Barn [t2p54yVF]
- BugTorch [1.2.13]
- FalsePatternLib [1.1.0]
- The Lord of the Rings Mod [Update 36.15]
- BetterFps [1.0.1]
- ArchaicFix [0.7.2]
- Damage Tilt [1.7.10-0.1.0]
- ASMC [ocJww0CQ]
- UniMixins [0.1.17]
- Opinionation [1.0]
- FoamFix [1.0.4]
- LOTR_UpdatedLangFiles
- FalseTweaks [3.0.0-beta0001]
- LOTR Pouch Viewer [2.4.3]
- Custom Main Menu [1.9.2]
Pasted it here as it was long. Please let me know if I can help further. Thanks.
Start the game, place one of these buggy fences, then exit the game, and post your fml_client_latest.log
file from .minecraft/logs