
[3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI
aking4125 opened this issue ยท 1 comments
Hello,
When THREADED_CHUNK_UPDATES
is set to True
, the game crashes on world load with the following crash report:
crash-2024-06-30_22.44.55-client.txt
I understand that this is an experimental feature. But just reporting the breakage anyway. It might be related to DragonAPI? The Occlusion render class is failing but I think I disabled everything related to that. Might be missing something.
Setting the above setting to False
allowed the world to load normally.