
Strange terrain rendering
Omgise opened this issue ยท 17 comments
Try turning off Anisotropic Filtering, and if that doesn't work, turn off mipmaps.
Try turning off Anisotropic Filtering, and if that doesn't work, turn off mipmaps.
It works, but the distant view blurs
Try turning off Anisotropic Filtering, and if that doesn't work, turn off mipmaps.
It works, but the distant view blurs
In addition, the texture of the distant ground will also flicker when the viewing angle is moved
I don't see any flicker on the screen
Because I re opened Anisotropic Filtering and mipmaps
Post logs and a modlist.
It looks like you need to adjust your mipmap setting and antisotropic filtering settings.
try mipmaps 0 af 0
Post logs and a modlist. It looks like you need to adjust your mipmap setting and antisotropic filtering settings.
try mipmaps 0 af 0
It seems that only in desert terrain can it have strange rendering. This looks strange.