
`TEXTURE_OPTIMIZATIONS` doesn't work with animated normal maps
kotmatross28729 opened this issue · 4 comments
I already mentioned it once (or maybe not, I don't remember) that animated normal maps work "specially"
IF:
TEXTURE_OPTIMIZATIONS=true
, pbr texture pack on
2022-11-06.14-09-01.mp4
TEXTURE_OPTIMIZATIONS=false
, pbr texture pack on
TEXTURE_OPTIMIZATIONS=true
, normals removed from texture pack
explanation
Here is a normal map comparison of a sea lantern and sand (this is just an example, you can take any other blocks), here you can see that the sea lantern has an animated normal map, and this problem applies to any block that has an animated normal map
Can you give me a link to this resource pack? I need to test this locally to fix it.
And also need to install et futurum requiem for sea lantern or magma block i guess