The "ignoredTexrues" get broken.
Gakuto1112 opened this issue ยท 1 comments
Description
The textures which are unused but needed to make avatar can be removed with ignoreTextures field in avatar.json. However, the textures removed with this way gets broken.
The broken texture appears to show the entire texture every 1 pixel. In other words, a large number of small textures are displayed on the model.
How to reproduce
- Make an avatar.
- Replace a texture using
models.<path_to_custom_model_part>:setPrimaryTexture(). - Remove the original texture by adding
ignoredTexturesfiled inavatar.json. - You will see the texture broken.
This is an example avatar for reproducing this issue. This avatar make the player into a zombie model. The zombie texture is gotten from the game resource using models.<path_to_custom_model_part>:setPrimaryTexture(), but the texture is broken.
Enveronments
- Minecraft 1.19.3
- Fabric loader 0.14.12
- Fabric API 0.72.0+1.19.3
- Figura 0.1.0-rc.13
Note
I asked the question related from this issue but I could not get any answer, but I suspect that this is a bug.
