Fluidlogged API

Fluidlogged API

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Fluidlogged API adds basic fluidlogging to 1.12, and serves a base or optional api for other mod devs to use in their own projects. Along with adding fluidlogging, this mod also heavily improves fluid collision to be more accurate. Fluidlogged API also fixes MC-2591MC-4533MC-68129MC-125771, MC-127030, MC-127108, MC-127270, and MC-227302.

Worlds loaded in vanilla (or with other mods) should work fine with this mod added, though be sure to make backups just in case!

This mod supports Optifine G5+.

List of fluidloggable blocks that are enabled by default (as of the latest ver. of the mod):

-anvils

-banners

-barriers

-beacons

-brewing stands

-buttons

-comparators

-chests

-daylight detectors

-doors

-dragon egg

-enchantment tables

-end portal frames

-end rods

-ender chests

-fences

-fence gates

-glass panes

-half slabs

-hoppers

-iron bars

-leaves

-levers

-mob heads

-mob spawners

-pressure plates

-pistons (while extended)

-rails

-repeaters

-redstone torches

-redstone wire

-trapdoors

-tripwire hooks

-tripwire string

-signs

-walls

Possible Questions:

Q: Can I use this mod in my mod pack?

A: Yes! :)

Q: What is fluidlogging?

A: Same idea as 1.13 waterlogging, except called fluidlogging since any fluid can be used, along with most modded ones.

Q: Where can I report any issues/bugs/crashes I run into?

A: Reporting anything you find on the issue tracker, linked here, would be a big help to me improving the mod!

Q: Where can I go to ask questions regarding the mod or get help to use it as an API?

A: The github page for this mod has a discussions tab, try to use that & avoid leaving curse comments, as that'll help other people more easily search existing threads to find answers to questions they may have! Its format is also more friendly towards a lengthy back and forth than curse comments.

Q: Is this incompatible with any other mods?

A: Doesn't work with NJARM 2 (a fix is being working on) and SmoothWater (this mod has its fix built-in, so that shouldn't really matter anyway).