Fluidlogged API

Fluidlogged API

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Another incompatibility with mixin (chiseled-me)

LuCa-0 opened this issue ยท 2 comments

commented

Describe the bug
Hi,
i was trying to run Fluidlogged with chiseled-me but even with the latest version of fluidlogged it crashes on startup due to mixin not finding the classes it needs. I know compatibility isn't the most exciting thing to fix but these two mods are really irreplaceable.

To Reproduce
Just start the game with both latest versions of chiseled-me and fluidlogged-api

Logs
https://paste.ee/p/ZrbUT

Thanks in advance for the help and amazing work!

commented

Hi again @jbredwards ,
thank you so much for the lightning fast fix!
The game boots fine but i sadly noticed that your patch broke this fix that the chiseled me mod included to avoid various issues.
image
I took a look around your code but i really don't have enough experience with asm to try and fix it myself. Could you take a look to try keeping that fix about raytraceresult2 being null, even with your code that adds raytrace support for fluidlogged blocks? Thanks!

commented

fixed in v2.2.0