
Minecraft crashing on latest version of fluidlogged api when (Realistic Terrain Generation Plus)
talha5758 opened this issue ยท 3 comments
When trying to create an RTG world, the game crashes, this wasn't happening before
Fluidlogged API + RTGP works fine for me. I think this is a Phosphor issue, try replacing Phosphor with Alfheim or ็/Hesperus.