Roguelike Dungeons -- Fnar's Edition

Roguelike Dungeons -- Fnar's Edition

13M Downloads

Room collision does not account for y-axis when generating nodes

fnar opened this issue ยท 0 comments

commented

image

The code above demonstrates that the dungeon node (room) is assumed to start at y-1 and go up to y+8. This is an issue for rooms which dip below a bit.