Issues
- 1
- 4
Cascading worldgen lag
#63 opened by edgaradr223 - 1
Incompatible with original Roguelike
#64 opened by ShootToKillSTK - 1
Worldgen lag
#76 opened by StellarHarbour - 1
Cache object for settings
#81 opened by KameiB - 2
Using with example settings causes EBWizardry Evil Wizards to be unequipped
#83 opened by brisingraerowing - 2
Roguelikes and dungeons - crash upon dungeon generation - Mod ver. 2.4.1
#65 opened by Kiwi-Dude - 3
Custom Rooms
#66 opened by Steven11q - 1
idk what this is...
#67 opened by PartOfCheese - 1
Arrow trap segment facing not towards center?
#68 opened by fnar - 1
House Tower stair is 1 block too high
#69 opened by fnar - 2
v2.4.4 Changelog missing in CurseForge
#70 opened by xJon - 1
Atrocious chunk generation times and issues.
#71 opened by DaniellSSan - 1
`give` command not working for zisteausign nor quantumleap
#72 opened by fnar - 2
Structures not generating loot
#74 opened by mikesk8r - 2
(1.12) Endless cascading world gen in Simple Void World
#86 opened by NostalgicLorikeet - 1
Incompatible with geographycraft
#87 opened by allforone33 - 4
Can't get into the world.
#88 opened by al-wei - 1
Client side crash caused by command usage returning null value
#89 opened by fnar - 4
[2.4.5 INDEV] Dungeon gen crash (java.lang.VerifyError: Bad type on operand stack)
#92 opened by KameiB - 0
Possible enchant validation prevents many Novelty items to get enchanted
#91 opened by KameiB - 5
Slimes and Magma Cubes always spawn with Size = 0
#93 opened by KameiB - 1
Wooden upper slabs are not placed correctly
#94 opened by KameiB - 33
Massive lag/TPS drops when generating structures
#95 opened by beltxd - 0
[request] Add support for LOOTR
#96 opened by fnar - 0
Ensure overrides for each dungeon setting field
#37 opened by srwaggon - 0
Read settings files from within the .jar
#40 opened by srwaggon - 1
Add Documentation for Spawner field in Rooms
#38 opened by srwaggon - 0
Make a 1.14 release
#39 opened by srwaggon - 0
Rooms should be able to supply TreasureSets for their specific loot
#41 opened by srwaggon - 0
Cascading World Gen
#42 opened by srwaggon - 0
Stairs field in block set does not support block factories
#43 opened by srwaggon - 1
Certain main rooms are not using the primary theme pillar set
#44 opened by srwaggon - 0
Overriding loot tables in new update
#45 opened by xJon - 1
Crypt rooms often have no entrances
#46 opened by fnar - 0
- 0
Segment pillar tops should use the pillar blocks
#48 opened by fnar - 1
DungeonSetting layout property 'range' exists. What is it? And it should be configurable.
#49 opened by fnar - 1
Dungeons with many rooms are hyper-connected instead of labrynthine
#50 opened by fnar - 0
[Features] Add layer for some decoration block
#51 opened by PickyPixelStudio - 1
Non-leather armor have color tags
#52 opened by brisingraerowing - 3
- 0
Custom brews are broken
#54 opened by fnar - 0
Room collision does not account for y-axis when generating nodes
#55 opened by fnar - 3
Don't generate over End portal frames
#56 opened by fnar - 1
Integrate with AntiqueAtlas
#58 opened by fnar - 3
Explanation On Giving Mod Armor Enchantments
#57 opened by SirR3AL - 2
Desert Pyramid dungeons empty
#59 opened by yggdrasil75 - 3
structure issues about stairs in cellings
#60 opened by touhouzun - 7
Roguelikes not spawning
#61 opened by tyon2006