This mod aims to update the fishing experience by adding new items, biome specific catches and a few other tweaks to the fishing loot table.
Items Added:
1. Junk: Brick, flower pot, water bucket, chain, arrow, seagrass, sea pickle, kelp
2. Treasure: Crossbow, lead, prismarine shard, prismarine crystals, scute
Biome Restrictions:
1. Seagrass: Any river/ocean/swamp variant
2. Kelp: Any ocean variant
3. Tropical fish, pufferfish, sea pickle, scute: Any lukewarm/warm ocean variant
4. Prismarine shard, prismarine crystals: Any deep ocean variant
Other Tweaks:
1. Changed weights of biome dependent items to be higher than normal, to balance out the amount of them received
2. Changed number of items received for certain catches
3. Increased the minimum durability of caught items that have durability