
[FEEDBACK] entity tags in datapacks that only prevent entities from being damaged by the player and not all mobs.
pantsguyapp opened this issue ยท 2 comments
Minecraft Version
1.19.2
Mod Loader
Forge
Feedback
I want villagers and golems to not be hurt by me so I may not hit them during raids and such, and the only tag available is the general protection tags that makes them to not even get hurt by mobs, which essentially eliminate the threats from raiders and zombies.
there should be a tag for prevent entity damage from the players and not from other mobs.
Hello, this feature already exists. The tag is friendlyfire:player_protection
. An empty copy of this tag is included with the mod as an example.
I would propose including this tag in the main CF page of the mod https://www.curseforge.com/minecraft/mc-mods/friendly-fire, as I searched for this tag on the mod's main page there was no mention of it, and I was having no idea to dig through to get the info on the correct tag. The example downloadable datapack also only contain the general protection json inside.
or is it that this tag isn't usable in datapacks, then it is my fault, but if it does, it deserves a mention.