
Issues
- 2
[Suggestion] Add Option For Enable/Disable Damage To Villagers And Golems
#19 opened by Seikikai - 5
[Feature Request] Disable crouch bypass
#54 opened by Ricenami - 1
[Suggestion] Add player friend/foe-list
#56 opened by ST-DDT - 2
Protected pets still knocked back by sword sweeping
#57 opened by anoomolu - 2
How can I add the [player_protection] list in version 1.16.5
#58 opened by Escano2045 - 1
[Feature Request] Friendly Fire Tag for specific mobs, bind to Player OR Team Link
#59 opened by Sppcodetemp - 2
Wolves are still trying to eat baby sheep
#60 opened by alinka62679 - 4
Crash on Forge 1.18.2
#20 opened by Zano1999 - 1
[Suggestion] Add option to enable/disable damage from pets to owners
#21 opened by faerheart - 2
Arrows can still hurt pets if they get past the bouncing
#22 opened by luni3359 - 1
Firing at sitting dogs causes them to stand up
#23 opened by luni3359 - 1
disable protection
#24 opened by malfer0666 - 4
friendlyfire:general_protection tag on villagers makes them immune to mob damage
#25 opened by tomtlw - 1
All types of mob became "friendly"
#26 opened by ChromaPIE - 1
[Suggestion] Disable message that says "The Wolf is protected..."
#27 opened by itsjillard - 4
Datapack do not work
#48 opened by GingleMeow - 1
Support for 1.20.1
#49 opened by ST-DDT - 2
Incompatibility with Iron's Spells 'n Spellbooks
#52 opened by DankestO - 2
Have Friendly Fire Protection apply to Teams
#53 opened by PacoDaPea - 5
[QUESTION] Villagers, Iron Golems, Snow Golems, Modded Mobs
#61 opened by Gamemassa - 2
Protect pets of team members to 1.20.1
#62 opened by Razor235T - 0
Not working on 1.20.4
#63 opened by wilebaldo - 1
[BUG] EasyNPC and Friendly Fire conflict
#64 opened by RyoidenshiRyu - 1
[QUESTION] Port to 1.21?
#65 opened by gustavomichelon - 0
[FEEDBACK] Possibility to update support to game version 1.21
#66 opened by Dutchiiee - 1
[QUESTION] How to add Mobs like Iron Golem to the Protection list (v.1.20.1)
#68 opened by BenDuckett95 - 5
[BUG] <title>1.20.1 Forge: This module does not have a configuration file
#69 opened by PromiseSink - 2
[FEEDBACK] entity tags in datapacks that only prevent entities from being damaged by the player and not all mobs.
#70 opened by pantsguyapp - 1
Immortal Cats
#2 opened by frakier - 3
Suggestion: Doing the same for Skeletons and wither Skeletons when they hit other mobs?
#3 opened by SirAron111 - 1
It does not work with all mobs
#4 opened by MairanMC - 1
[1.14] Whitelist for items that can attack pets
#6 opened by Noxalas - 1
[1.16.3] Server side requires 1.15.2
#8 opened by ProsperCraft - 3
[1.16.3] Crash on world start - NPE - at net.darkhax.friendlyfire.FriendlyFire.preventAttack
#7 opened by ProsperCraft - 1
- 1
Villagers and golems
#10 opened by Yupoman - 2
Crash between Ice and Fire (2.1.0) and Friendly Fire (4.0.1) Minecraft 1.15.2
#11 opened by Phantom2909 - 1
Horses
#12 opened by ThizGuy24 - 1
[1.16.4] Baby Hoglins invulnerable
#13 opened by HenryMaxler - 1
Suggestion;
#14 opened by AyanCantosa - 1
Suggestion
#15 opened by teddympq - 1
- 2
[Suggestion] Add multiplayer pet friendly-fire disabling
#17 opened by Reshirou - 3
Licensing Clarification
#1 opened by nate2014jatc