Friends&Foes adds outvoted and forgotten mobs from the mob vote. One of the main goals is to also further expand upon original concepts and add new vanilla like features related to all the mobs.
You can check wiki for a detailed overview of implemented mobs and features. Looking for the Forge or Quilt version?
Unaffected and exposed copper golems | Glare flying in the lush caves | |
Bee pollinating moobloom's flowers | Beekeeper with a new village structure | |
Iceologer summoning ice chunk | Iceologer Cabin structure in the snowy taiga biome | |
Illusioner shooting villager with his bow | Illusioner Shack structure in the taiga biome | |
Wildfire ruling over the citadel | Citadel structure in the nether | |
One beehive for each wood variant | All four stages of the copper button | |
One of four variants of copper golem workstation structures | Maulers trying to eat the chicken | |
Features
Following features are currently already fully working in the game, you can check wiki for more info or click on the links to the specific wiki pages for the full description.
Friends:
Foes:
Block/Items:
Structures:
- Beekeeper Area
- Citadel
- Copper Golem Workstation
- Iceologer Cabin
- Illusioner Shack
- Illusioner Training Grounds
Village/Villagers:
Roadmap
I am currently working on the Tuff Golem. Following mobs are planned to be implemented:
- Rascal
- Barnacle
Support
I will continue to develop my mods regardless of any support as it is my hobby, although most of my free time goes into development of my mods. So if you want to support me anyway, you can do that via Patreon or Ko-fi. I appreciate that.
License
The mod is licensed with CC BY-NC-ND 4.0 license.
Feel free to look over my code for examples of how i have implemented and solved various problems while writing this mod, incorporate snippets into your own code. Also feel free to use this mod in any modpack (although credit/link back to this page will be greatly appreciated).
You can also look into the blockbench directory which contains all the models & palettes and into the textures directory for textures. Get inspired, but please don't just copy & paste any of it as your own.