
Create mod hat incompatibility
JoeyDBst opened this issue ยท 1 comments
With Create you can assign any mob certain jobs, which gives them a little hat to indicate said job. Some modded mobs tend to have this hat placed in awkward positions but using a resource pack you can edit this position to be more suitable, but when I tried to adjust the hat for copper golems (i love using these guys everywhere lol) I noticed no matter what the game would just ignore any position data i'd set for it and the hat would stay floating above the antenna? Further testing showed that this occurs for the mauler, crab and tuff golem as well. Is there any possibility of fixing this or is there something specific for these mobs I need to adjust for?