Fusion (Connected Textures)

Fusion (Connected Textures)

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[Crash] doesnt load

Psuyka opened this issue ยท 5 comments

commented

Version Info

  • Minecraft, 1.19.2
  • Fusion, 1.2.10

What mod loader are you using?: Forge

Are you using OptiFine: no

Steps to Reproduce

When the crash occured the game was finishing to load. I made a modpack. After the crash i tried deleting mod after mod of the 300 i have and still crashing until i deleted fusion. Tried again and deleted mod after mod of the rest i didnt check and it doesnt seem to be anything else. Crash report below.

Here also is curseforge code for the pack with all modes including fusion x5QaFPr3 .

crash-2025-08-02_04.46.57-client.txt

Crash report (~/logs/latest.log)

commented

I cannot reproduce the issue. The game seems to start up fine with just Fusion installed.

commented

The error is about Fusion trying to access a field which is private. I have downloaded the jar from CurseForge to confirm and it contains an access transformer entry which changes that field from private to public, so I have no clue how such an error would occur.

One guess is that you have some other mod which is doing something weird causing the access transformer to not be applied.
The log you shared shows no loaded mods besides Forge and Minecraft, not even Fusion, so not sure what other mods you are using.
Could you narrow which mods are needed to reproduce the issue or check if the issue persists with just Fusion installed?

Here also is curseforge code for the pack with all modes including fusion x5QaFPr3.

I have no clue what this code is.

You are also using a rather old Forge version. Could you check if updating to a newer Forge version fixes the issue?

commented

I also had this happen, I then made a forge modpack with only the Fusion mod and 3 oficial fusion resourcepacks.

Only crashes with the "Fusion Block Transitions v1.0.1 for Minecraft 1.20-1.21.8.zip" modpack enabled. Fusion on its own or the other packs do not cause the crash. The likely culprit is this error here:

"[05/08/2025 18:51:33 p. m.] java.lang.IllegalArgumentException: Collection is empty
[05/08/2025 18:51:33 p. m.] 	at java.base/java.util.EnumSet.copyOf(EnumSet.java:177) ~[?:?]
[05/08/2025 18:51:33 p. m.] 	at TRANSFORMER/[email protected]/com.supermartijn642.fusion.model.modifiers.block.BlockModelModifierBakedModel.getRenderTypes(BlockModelModifierBakedModel.java:94) ~[fusion-1.2.10-forge-mc1.21.6.jar!/:?]"

But I attach the whole log below, including launcher traces with sistem stuff if it helps.

crash-log.txt

commented

@DavidGM91 your crash is completely different from the original issue. Please create a separate issue.

commented

The error is about Fusion trying to access a field which is private. I have downloaded the jar from CurseForge to confirm and it contains an access transformer entry which changes that field from private to public, so I have no clue how such an error would occur.

One guess is that you have some other mod which is doing something weird causing the access transformer to not be applied. The log you shared shows no loaded mods besides Forge and Minecraft, not even Fusion, so not sure what other mods you are using. Could you narrow which mods are needed to reproduce the issue or check if the issue persists with just Fusion installed?

Here also is curseforge code for the pack with all modes including fusion x5QaFPr3.

I have no clue what this code is.

You are also using a rather old Forge version. Could you check if updating to a newer Forge version fixes the issue?

Sorry it took me so long, I have absolutely no idea and turning it on with just fusion causes the same crash, I tried turning off all mods one by one and just fusion was left so i have no idea. Its just trying to access a file that its not supposed to do. Dont really know anytging else besides that the crash occurs right before the mojang loading screen is full.

I also tried changing the forge version and had the same error, as well as with changing the mod version to smth older i used before. I've been using this mod pack exactly the same before so i was baffled as to why it doesnt work this time.