Fusion (Connected Textures)

Fusion (Connected Textures)

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Better grass

Better grass

Connected textures can be used to connect grass to neighboring blocks
Taiga cow variant

Taiga cow variant

Entity model modifiers allow changing an entity's model and texture based on the biome it is in
Stacking stick texture

Stacking stick texture

Item model modifier allow an item's texture to change depending on the stack size
Grass overflow

Grass overflow

Textures from one block can be made to overflow onto others
Connected glass

Connected glass

Fusion allows resource packs to add connecting textures!
Emissive ores

Emissive ores

Emissive textures can be used to make ores glow in the dark
Rooster chicken model

Rooster chicken model

Custom entity models allow you to change the models of vanilla entities
Random tuff bricks

Random tuff bricks

The random texture type allows textures to have multiple variations
Random creepers

Random creepers

Entity model modifiers can be used to make entities have a random texture
Fiery sword

Fiery sword

With item model modifier, an item's texture can change depending on its enchantments
Large stone bricks

Large stone bricks

The continuous texture type can be used to make textures spanning multiple blocks
The 'simple' connected texture layout

The 'simple' connected texture layout

All connections in 'simple' connected texture layout
The scrolling texture type

The scrolling texture type

Example of the scrolling texture type used to create a conveyor
The 'full' connected texture layout

The 'full' connected texture layout

All connections in 'full' connected texture layout