

Better grass
Connected textures can be used to connect grass to neighboring blocks
Taiga cow variant
Entity model modifiers allow changing an entity's model and texture based on the biome it is in
Stacking stick texture
Item model modifier allow an item's texture to change depending on the stack size
Grass overflow
Textures from one block can be made to overflow onto others
Connected glass
Fusion allows resource packs to add connecting textures!
Emissive ores
Emissive textures can be used to make ores glow in the dark
Rooster chicken model
Custom entity models allow you to change the models of vanilla entities
Random tuff bricks
The random texture type allows textures to have multiple variations
Random creepers
Entity model modifiers can be used to make entities have a random texture
Fiery sword
With item model modifier, an item's texture can change depending on its enchantments
Large stone bricks
The continuous texture type can be used to make textures spanning multiple blocks
The 'simple' connected texture layout
All connections in 'simple' connected texture layout
The scrolling texture type
Example of the scrolling texture type used to create a conveyor