Fusion (Connected Textures)

Fusion (Connected Textures)

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[Bug] Blocks that use connected textures don't render in the inventory

Closed this issue ยท 7 comments

commented

Version Info

  • Minecraft, 1.21.9
  • Fusion 1.2.11

What mod loader are you using?: Fabric

Are you using OptiFine: no

Description of the Bug
When using a resource pack with the connected texture support, the block texture won't render in the inventory, instead just having a blank texture. This also occurs in your hand, in item frames, and when dropped on the ground.

Steps to Reproduce

  1. Download any resource pack that uses Fusion connected textures
  2. Use it in game
  3. Select the block that uses connected textures and see that it doesn't render
Image
commented
commented

fabric API updated

[1.21.9] Fabric API 0.134.0+1.21.9

Changelog
Bump version (modmuss50)
Improve fix for packet order (#4897) (modmuss)
Add ScreenEvents.AfterBackground event (#4880) (Fuzss)
Provide a way to get existing spawn entries in SpawnSettingsContext (#4884) (Fuzss)
Fix custom play payload packets not being handled on the correct thread. (#4896) (modmuss)
Fix missing mutable annotation in GameRuleRpcDispatcherTypedRuleMixin (modmuss50)
1.21.9 (modmuss50)
commented
commented

Glass does not even appear as a dropped item :(

commented

This has been fixed in Fabric API 0.135.0.

commented

This bug still persists on Fabric 1.21.9/10 while using sodium 0.7.0.

commented

Sodium will likely copy it as well now that item rendering is implemented in Fabric API.
CaffeineMC/sodium#3278