[Legacy] GeckoLib Fabric

[Legacy] GeckoLib Fabric

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(Fabric/1.19.3) Gecko4 Entity rotations not reflecting in game

awitkowski0 opened this issue ยท 1 comments

commented

Hi, I recently updated from Geckolib3.0 -> Geckolib4.0 and I have been having some trouble with Entity rotations.

Here's a little gif of it before updating to Geckolib4.0

https://cdn.discordapp.com/attachments/1052397100211634256/1054852011985735761/Dec-20-2022_15-04-18.gif
https://cdn.discordapp.com/attachments/1052397100211634256/1054852011985735761/Dec-20-2022_15-04-18.gif

Here's what happens when you throw it from the wrong rotation in Gecko4.0
gecko

The code actually in charge of setting the velocity is quite similar to shooting out from a bow:

public void useGadget(ThematicArmor armor, ItemStack armorStack, PlayerEntity player, ItemStack itemStack) {
        if (type.equals(Type.THROW)) {
            PersistentProjectileEntity thrown = item.createThrowable(player.getWorld(), itemStack, player);
            thrown.setVelocity(player, player.getPitch(), player.getYaw(), 0.0F, 3.0F, 1.0F);
            thrown.setPosition(player.getX(), player.getEyeY() - 0.1D, player.getZ());

            player.world.spawnEntity(thrown);
        }

        if (type.equals(Type.USE)) {
            use(armor, armorStack, player, itemStack);
        }
    }

My renderer for these entities:

    public abstract class ThematicEntityGadgetRenderer extends GeoEntityRenderer<ThematicThrowableEntity> {
    public ThematicEntityGadgetRenderer(EntityRendererFactory.Context renderManager, ThematicGadgetEntityModel model) {
        super(renderManager, model);
    }

    /**
     * Sets a scale override for this renderer, telling GeckoLib to pre-scale the model
     */
    public GeoEntityRenderer<ThematicThrowableEntity> withScale(float scaleWidth, float scaleHeight) {
        this.scaleWidth = scaleWidth * 0.75f;
        this.scaleHeight = scaleHeight * 0.75f;

        return this;
    }
}

My model for these entities:

public class ThematicGadgetEntityModel extends DefaultedEntityGeoModel<ThematicThrowableEntity> {
    public ThematicGadgetEntityModel(String gadgetName) {
        super(new Identifier(Mod.MOD_ID, gadgetName));
    }

    @Override
    protected String subtype() {
        return "gadget";
    }
}

Entity code

public class ThematicThrowableEntity extends PersistentProjectileEntity implements GeoEntity {
    private final AnimatableInstanceCache animatableInstanceCache = GeckoLibUtil.createInstanceCache(this);
    private String id = "default";
    private ItemStack itemStack;

    @Nullable
    private ThematicGadget gadget;

    public ThematicThrowableEntity(EntityType<? extends ThematicThrowableEntity> entityType, World world) {
        super(entityType, world);
    }

    public ThematicThrowableEntity(EntityType<? extends ThematicThrowableEntity> entityType, World world, LivingEntity shooter) {
        super(entityType, world);

        this.setOwner(shooter);
    }

    public ThematicThrowableEntity(EntityType<ThematicThrowableEntity> entity, World world, LivingEntity shooter, ThematicGadget gadget) {
        super(entity, world);
        this.gadget = gadget;
        this.setOwner(shooter);
    }

    public String getID() {
        return this.id;
    }

    public void setID(String id) {
        this.id = id;
    }

    protected void onEntityHit(EntityHitResult entityHitResult) { // called on entity hit.
        super.onEntityHit(entityHitResult);

        if (gadget != null && !this.world.isClient) {
            gadget.onEntityHit(this, this.getOwner(), entityHitResult);
        }
    }

    public void setItem(ItemStack itemStack) {
        this.itemStack = itemStack;
    }

    @Override
    protected ItemStack asItemStack() {
        return itemStack;
    }

    protected void onCollision(HitResult hitResult) {
        super.onCollision(hitResult);

        if (gadget != null && !this.world.isClient) {
            gadget.onCollision(this, hitResult);
        }
    }

    @Override
    public void registerControllers(AnimatableManager.ControllerRegistrar controllers) {
        controllers.add(DefaultAnimations.genericLivingController(this));
    }

    @Override
    public AnimatableInstanceCache getAnimatableInstanceCache() {
        return this.animatableInstanceCache;
    }
}

Here's the actual .geo model and animation:
batarang.zip

Originally asked in the geckolib discord and @Tslat requested I create an issue for it.

If this is something on my end (very possible) just let me know.

Thanks!

commented

Added

    @Override
    public void preRender(MatrixStack poseStack, ThematicThrowableEntity animatable, BakedGeoModel model, VertexConsumerProvider bufferSource, VertexConsumer buffer, boolean isReRender, float partialTick, int packedLight, int packedOverlay, float red, float green, float blue,
                          float alpha) {
        RenderUtils.faceRotation(poseStack, animatable, partialTick);
        super.preRender(poseStack, animatable, model, bufferSource, buffer, isReRender, partialTick, packedLight, packedOverlay, red, green, blue, alpha);
    }

To my renderer and it works fine.