Issues
- 4
I believe commit a4ca7eb broke easings in animations
#594 opened by barribob - 9
Play Once is forcibly when "loop": true in BB
#591 opened by BlackAures1 - 7
ItemAndBlockGeoLayer is unable to render item models that use the "neoforge:item_layers" loader
#592 opened by Nitespring - 2
Animation not being parsed correctly
#593 opened by Scouter456 - 1
1.18.2 the latest version of gecko is not compatible
#596 opened by zc1108aaa - 1
Problem with starting minecraft - Always writes the Error with: "Rendering Overlay" can someone help?
#595 opened by Pav3lus - 0
Issue when triggering animation on block entity over network (in 1.21)
#597 opened by Rearth - 2
Animations not being parsed correctly
#598 opened by Scouter456 - 1
I have a problem implementing Geckolib in my project in IntelliJ, Fabric 1.20.4
#609 opened by TheWayRaw - 4
[Fabric 1.20.1] Crash involving EMI and geckolib
#610 opened by DJteaCosy - 1
cannot access BuiltinModelItemRenderer
#602 opened by MerlinHose - 7
GeckoLib Crashing Forge Modpack
#603 opened by Yostinator - 2
[1.20.1] Invis entities aren't translucent when they should be visible to a player
#611 opened by FlashFyreMods - 0
Animations stored/created in a converted-from-bedrock model are stored & exported as bedrock animations
#605 opened by Tslat - 1
Exporting geckolib model that was created as bedrock model then converted leaves format version as "1.21.0"
#604 opened by Tslat - 11
[1.21] Buffer Builder Not Building! with glowing item/armor render layers on 4.5.7
#606 opened by iron431 - 2
[Forge 1.16.5] crash when using ice crystal
#614 opened by Latoki134 - 4
[forge1.20.1] Cant invoke software.bernie.geckolib.network.SerilizableDataTicket.Decode
#612 opened by Lingye1204 - 7
I found in Forge 1.19.2 that if there are multiple armor mods in the game that depend on geckolib, the armor animation will not be triggered
#613 opened by MiokiQAQ - 1
- 3
Off-screen animations play from the start once the animating entity is rendered, regardless of timing
#615 opened by BobMowzie - 2
Cannot invoke "software.bernie.geckolib.animatable.GeoItem.getTick(Object)" because "animatable" is null
#616 opened by iron431 - 1
Issues with molang
#617 opened by aaronhowser1 - 1
Cave dweller, Geckolib unable to find animation
#621 opened by Almightyshrek - 5
[Suggestion] Add markers on animations
#619 opened by iglee42 - 1
[Bug] rendering entity with glowing crashes the game
#620 opened by Lucaszwarthoed - 2
geckolib crashes with apoli (forge) 1.20.1 due to java.lang.NullPointerException: Cannot invoke "net.minecraft.world.entity.Entity.m_142038_()" because "p_91315_" is null
#628 opened by SpinoFTW - 1
4.6 fails to parse some animations it was able to parse before
#622 opened by NordAct - 1
Cant play this mod because this reason
#623 opened by FTMARVEL - 1
Buggy animation when multiple entities of same type are onscreen
#624 opened by dogonotoughen - 2
Memory Leak of Client Level
#625 opened by pietro-lopes - 1
Crash on client, Forge 1.20.1
#626 opened by mani1232 - 3
Cannot deserialize FormatVersion
#627 opened by Bonnqaz - 1
[Help] Need to render item in geckolib entity hand (any item in slot 1 of entity)
#630 opened by Abdulhanan535 - 0
setAnimData is broken on Geckolib 4.6
#631 opened by byteManiak - 1
setAnimData still broken
#632 opened by byteManiak - 1
1.21.1 NeoFroge Geckolib crash
#634 opened by code-onigiri - 2
crash on neoforge 1.21.1 (.61)
#635 opened by VaporeonScripts - 3
How to disable animation transitions
#636 opened by LearnMC - 3
Support for material types compatible with Bedrock?
#640 opened by huanmeng-qwq - 1
Issue with Attack Animation
#641 opened by DerekX01 - 1
Desync animations
#637 opened by Koora7334 - 1
geckolib for 0.88 fabric api
#638 opened by monachwan - 6
[Bug] Crash on neoforge 21.1.61
#642 opened by schindlershadow - 0
featherlouncher
#645 opened by clone2g - 1
feather louncher crashes
#646 opened by clone2g - 0
Can you support BlockBench "step" keyframes?
#647 opened by WI8614ice - 2
Crash on launch
#643 opened by DarthSandpaper - 3
1.12.2的缩放0异常,需要隐藏的组没有隐藏 1.12.2 zoom 0 exception, groups that need to be hidden are not hidden
#644 opened by WI8614ice - 1
Game crashes on launch
#648 opened by Retrograde1