Animated Ranged Items are not possible and this is bad because,
VKHSD opened this issue ยท 1 comments
If one were to make an animated ranged item that is unique as in, the tick @OverRide method is modified, a tick update within the projectile will never be called if spawned from the Animated Item. This is why a few others and I request the development of Animated Ranged Items.
Unless there is a very simple way that went over my head, I believe there is no correct way to do this, it would still be very appreciated and helpful if this was developed.