[1.19.2] geckolib crashing?
ANormalRaft opened this issue ยท 1 comments
v 3.1.40
forge 43.2.23
When I was testing around with the Enemy Expansion mod, I got at least 2 crashes when rendering wild mobs from their mod, so I removed that mod, filed an issue (which has been since removed by me) and looked for other mob mods to test. I then installed Born in Chaos and then it crashed on me as well when it was rendering a mob from that mod (the pastebin below). All 3 crashes had a similar syntax and all 3 mention geckolib in the stacktrace.
The thing is, it never crashes when rendering a new world. But it often does when returning to an existing world.