1.20.1 forge/ oculus and rubidium animation bug
Jabkkm opened this issue ยท 1 comments
geckolib v4.2.4 causes models of mobs to stand still even when they're moving(no animations at all) when shaders with "entity shadows" option turned on. I tried complementary shaders and BSL shaders, they have the same issue, so i tried to downgrade gecklib to 4.2.1, the animations came back.
Duplicate of #512