[1.20.1] AutoGlowingGeoLayer on armor shows up completely black
KaptainQKool opened this issue ยท 1 comments
I'm new to modding, and I don't know exactly what I'm doing, but I'm trying to create a custom armor model with emissive parts. I have the armor model, textures, etc. working, but when I add an AutoGlowingGeoLayer to my armor renderer, then the pixels on the glowmask show up completely black instead of actually glowing.
Here's my code for the renderer:
public QrazyKoolArmorRenderer() { super(new QrazyKoolArmorModel()); addRenderLayer(new AutoGlowingGeoLayer<QrazyKoolArmorItem>(this)); }