GeckoLib

GeckoLib

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[1.17.1 Forge] Animated Block won't render after re-joining the world

MikhailTapio opened this issue ยท 1 comments

commented

Forge Version: 37.0.109
Geckolib Version: 1.17.1:3.0.11
How to reproduce:

  1. Commonly register 2 animated blocks with respective blockentities;
  2. Join the game and place one animated block;
  3. Place another animated block right on that block;
  4. Quit & re-join the world;
  5. The animated block below won't render ( like an invisible block but it's still interactable ) ( and then when its tiledata changed it re-appeared ).

Also tried to reproduce with the two blocks that Geckolib provided( Botarium & fertilizer ). However, they rendered as expected normally. But when my custom animated block was placed, one of those placed Geckolib-built-in blocks will also "disappear" after re-joining.

commented

Self fixed, something wrong in the blockentities' NBT load & save codes