GeckoLib

GeckoLib

146M Downloads

Shader entity shadows dont work with geckolib entities

NoOrangeSkitty opened this issue ยท 1 comments

commented

i found an issue with shaders both using optifine and iris that when 2+ of the same geckolib mobs are near each other it will break animations for that type of mob but not anyother, i did some testing and found it has to do with entity shadows being on.

commented

Can confirm this is still and issue using GeckLib 4.2.4