GeckoLib

GeckoLib

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[1.20.1] Crash With Entity Culling

SaltSouls opened this issue · 3 comments

commented

Description:

The game will occasionally crash when using entity culling in combination with geckolib. This seems to occur at seemingly random intervals and happens when wandering around the world.

Version:

  • Minecraft: 1.20.1
  • Forge: 47.2.4
  • Geckolib: 4.2.4
  • EntityCulling: 1.6.2

Logs:

latest.log | debug.log

commented

Same here for Fabric 1.20.1
latest.log

commented

I had the same problem, but the game would almost instantly crash when I loaded a world created in a different game session.
I don’t know why that is the case, but it makes Entity Culling completely incompatible.
latest.log

commented

Fixed in 2923719