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This mod (1.16 version) adds some op weapons in terms of vanilla standards, if you don't want swords that do 9-20 damage, don't use the swords in the mod.
The 1.18+ versions include some Create Compatibility and new stone types and a rebalancing of the mod entirely.
Tips:
Netherite mines Starcinium
Starcinium and Xenoksmit are immune to fire.
Starcinium swords are fast-attacking weapons that can be enchanted with good stuff.
Starcinium Apples will prevent you from falling too fast from really high places.
Starcinium Golems will not go after Enderman and are immune to explosions and fire.
Eaglesteel has the harvest level of diamond, but it isn't as durable. (1.16)
Hasty Eaglesteel is very efficient at mining. (1.16)
Xenoksmit and Starcinium both have the harvest level of 5 which is one above netherite! (1.16)
Use a Challenge Token to summon a Skeleton Elite and defeat to get a Diablo or Hollow Blade. (Diablow drops rarely) (1.16)
Travel the world to collect all the swords and make the Tri Ulti-Sword. (1.16)
Starcinium (star-sin-e-um)
“Starcinium… A metal long lost to the void, it’s surprisingly lightweight but very very durable. It seems to have some sort of cosmic magic that makes it malleable. Starcinium gilded apples are a great source of food and are iconic across the realms because of their strange sour taste. Legends also have it, that Starcinium can be alloyed with Mithril to make a metal unknown to man.”
Xenoksmith (zeen-o-smith)
Some say this metal is only possible because of cosmic disturbances in the space-time continuum. The remarkable qualities of this fusion of mithril and starcinium can be used to make a terraformer. Perhaps enchanting it with rebound from the Malum mod will give it unique soul-hunting abilities?
Useful in any mod pack, not just mine!
Have fun!
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1.18+ versions:
The 1.18+ versions are a bit more fine-tuned than the 1.16.5 version.
It includes a good portion of the content from 1.16.5 however not adding back all of the weapons or even the silly skeleton mobs.
There are more building blocks to play around with in this version, and even better forge tags to compliment your experience with the mod.
Includes:
Galaxius
Ultimate Galaxius
Marble
Labradorite
Silver (1.18.2)
Platinum(1.18.2)
Nature Golem
Staff of Earth
Staff of Flames (1.19)
and much more...
1.16 version:
The 1.16 version was a chaotic mess of a version, didn't know what I wanted.
There is a bug where the projectiles from the staff weapons crash multipart entities.
Currently the mod (1.16) has:
Starcinium- AKA Celestial Tungsten is a metal known to be found in the End, it has a very strong toughness. Legend has it, that this metal is so tough because of the magical aura surrounding it.
Tazurite- A pearly gem found in ocean sand, used to make some fancy greek style blocks.
Mithril- A mystical light blue spooky metal only found in the basalt of the Nether, and has several variants. Each variant is a beacon base block!
Duskrok and Dawnrok (Mysterious condensed matter that is unknown how it is formed, it "absorbs" the properties of things.)
Xenoksmit Alloy- Starcinium has absorbed the powers of two celestial matters to gain a new look and a more malleable state.
(A mysterious alloy forged from duskrok, dawnrok, and starcilium)
Infinity Shards- Celestial shards that are fragments of Ancient Evils. Can be combined with a netherite scrap to make Infinity Metal.
Infinity Metal- Used to upgrade things into higher tiers of gear.
The Rare Stuff:
Prime Axe Staff: allows higher jump when held in main or offhand.
Virion Axe: Obtainable in a Jungle Temple chest, inflicts poison on enemies.
Tome of Lesser Fireball, Iceball and Withering Skull: Cast magical energies based off what it says the book is. Uses Fire Charges.
Paladin's Banana Blade: Found in Jungle Temples, drains enemy life and heals you.
Aquaslash: Found in Buried Treasure chests, knocks enemies away.
Crystal Ice: Slows enemies, very fast attack speed, found in igloos.
Dark Morning: Found in Bastion Treasure chests, dazes enemies and acts as multi-tool.
Terramight: Found in End City chests, weakens enemies.
The Legendary Weapons:
Tomes of Greater Fireball, Iceball and Withering Skull: Cast bigger and stronger variants of the lesser spells. Uses Draconic Charges.
Paladin’s Holy Staff: Casts a lingering aura of healing magic. Found in End Cities. Pre-Enchanted
Draconic Staff: Casts a lingering aura of harming, that hurts everything, it damages even you. Found in End Cities. Pre-Enchanted
The Gummer: Rarely found in a Mansion, multi-tool weapon and deals AOE damage.
Galaxius: Legendary sword made up of Xenoksmit Ingots, Aquaslash, and the Banana Blade.
Tri Galaxius Ultisword: True version of the Galaxius, able to inflict slowness and fire. Crafted with 2 Infinity Metals Galaxius and Crystal Ice.
Credits:
Jacob Wick: Starcinium Ore, Duskrok, Rough Duskrok, Duskrok Pillar, Terranite Blocks, Etched Starcinium, Labradorite, Marble, Deep Iron Golem.
kzeroko: Chinese translations for the 1.16.5 version.
Choonster: modding tutorials
McJty: modding tutorials
Many big-name mods for reference to code/ tags.
Malum, Create, Mekanism, Tinkers' Construct, Metallurgy, etc. for all of the wonderful inspiration and ideas.
This mod was coded by me for the GeoSmelt modpack.
It is found here- https://www.curseforge.com/minecraft/modpacks/geosmelt-1-16-4
HEY! Need a server? Use code: geosmelt for a 25% discount off your first month on any of their servers!