A giant with better AI and a players skin.
Size of a Giant Zombie but will attack players.
Default equipment in config file
Skin AND SOUNDS can be changed with a resource pack see example here https://github.com/Lothrazar/PlayerBosses/blob/master/playerbosses_resourcepack.zip
# Configuration file playerbosses { # Main hand holding [default: minecraft:iron_sword] S:MainHand=minecraft:iron_sword # Off hand holding [default: minecraft:shield] S:OffHand=minecraft:shield # Armor default when not equipped [range: 0 ~ 20, default: 2] I:armor=2 # Natural Despawning [default: false] B:canDespawnNaturally=false # Attack damage without weapons [range: 0 ~ 999, default: 5] I:damage=5 # Show hitboxes for testing [default: false] B:debugHitboxes=false # Exp when killed [range: 0 ~ 99999, default: 500] I:expDropped=500 # Health value [range: 0 ~ 99999, default: 100] I:health=100 # is immune to fire [default: true] B:"immune to fire"=true # Name in boss bar [default: Severed] S:name=Severed # Movement speed value [range: 0.0 ~ 2.0, default: 0.5] S:speed=0.5 }