GregTechCEu Modern

GregTechCEu Modern

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Not all Ore Variants are processed by Macerator

Closed this issue · 2 comments

commented

GregTech CEu Version

1.6.2

Modpack Used

All the Mods 9-1.0.3

Addons Installed

Exorbitant list

Environment

Forge Server, dedicated host

New Worlds

Yes

Cross-Mod Interaction

No

Expected Behavior

X Y ore block inserted into macerator should produce:

  • Crushed ore Y
  • Dust/gem related to atomic composition of Y at Z percentage chance
  • Dust related to X at A percentage chance

E.g.: Deepslate Tricalcium Phosphate ore:

  • Crushed Tricalcium Phosphare ore
  • Apatite @ 14%
  • Deepslate dust @ 67%

Actual Behavior

Granite, Diorite, Andesite, Red Granite, Marble, Tuff, Sand, Red Sand, Gravel, Basalt and Blackstone variants of Tricalcium Phosphate sit in the macerator input slot indefinitely.

Steps to Reproduce

  1. /give @r gtceu:diorite_tricalcium_phosphate_ore
  2. Place ore into a macerator connected to appropriate power

Additional Information

I reproduced this bug in a minimal pack of Minecraft 1.20.1 using Forge 47.3.11 and GTCEu 1.6.2.

commented

This is intended behavior. Unless you have the config option World Gen > All Unique Stone Types enabled, we don't generate recipes for any of the variant stone types.
This is because we modify drops so that ores will drop their base type when silked with the config option disabled: y > 0 always drops Stone ores, y < 0 always drops Deepslate ores, and the Nether always drops Netherrack ores.
If you're going to cheat and give yourself the ores - turn the config on and reload the world to generate those recipes.

commented

Thanks, I'll create an upstream ticket to either enable the config option or hide the blocks in JEI.