Several tweaks to make the game more difficult.
Features
- a thirst bar that must be maintained by drinking from water bottles or hydro-flasks
- a blood moon: every 8 nights monster spawn rate is greatly increased
- gravestones: holds your items when you die (so they don't despawn). Right click to return them to the correct inventory slots
- a temperature indicator (based on biome and nearby blocks) with negative effects for getting too hot or too cold
- an air quality bar that is reduced by standing near torches, fire, lit furnaces, etc
- small chance for special mobs: poisonous, fiery, arrow dodging
- deadly shadows that spawn quickly when you are in darkness
- extra negative effects from not sleeping enough, being hungry or eating raw meat.
Config
All features are configurable. Open a world once to generate the default config file then disable things as you see fit. The config file can be found at saves/your_world_name/serverconfig/hardercore-server.toml
Contact
If you have any questions or suggestions, please join the discord server: https://discord.gg/VbZVnRd