(Suggestion) Glass Broken in Wider Radius
LukeMedia opened this issue ยท 1 comments
(Suggestion)
The explosions from weapons in the game are very cool looking, and it is evident great effort went into that. I would love to see an implementation of glass being broken in a wider radius than the default destruction radius. Such as a +50% radius for glass getting destroyed, part of the fallout radius. Very minor thing, I'm not sure how difficult it would actually be to implement.