Hbm's Nuclear Tech - Extended Edition

Hbm's Nuclear Tech - Extended Edition

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Bug/Questions/Suggestions: Heaps of meteors + other questions

IdkWhatNameThingyToPut opened this issue ยท 2 comments

commented

Hi I'm not sure if this is intentional or not but on my modpack there is heaps of meteors coming down at once like 4 at a time sometimes and in general they come down a lot. Is there a resource that's needed that only come from meteors? Because I see an option to disable meteors and I'm wondering if I should just do that.

Also I can see they seem to replace/damage blocks in the area they land in could you please add an option to make it so they don't break blocks or maybe a whitelist/blacklist of blocks they can break. The reason I'm saying this is because I've got a feeling they could land on someone's house and who knows what it does to chests of loot etc.

Another thing is meteors seem to affect FPS quite a bit (atleast for me they are affecting my fps) not sure if your aware of that or not.

Also I have another question how do you make it so guns deal extra damage towards specific mobs? For example how do I make it so they do more damage to mobs from the scape and run parasites mod? If this is not a feature could you please add it as one or maybe make a seperate mod where it supports all mods so guns from mods like techguns used alongside this mod can also be balanced like that too

Btw I'm using the latest version of your mod on curseforge (2.0.2)

commented

Some screenshots to show what I'm talking about:
Image

Image

Also have a look at the FPS difference between the 2 screenshots

commented

you can disable their spawn via charm, a mod that you apply on your armor
check the configs since it's not normal for that many meteorites to spawn at once