Jigsaw blocks and structure pools
Vervixer opened this issue ยท 2 comments
Could you please also remove (Or raise at least) the limit from the jigsaw blocks and structure pools? It really limits building big dungeons or cities
On the wiki you can read about it in Structure Pool section, but basically it's this two lines
- From JSON of Structure Pool: "The 3D Chebyshev distance between the element and the start of the structure doesn't exceed the maximum distance specified in the configured structure feature, or doesn't exceed 128 when generated by commands or jigsaw block GUI. "
- From JSON of Configured Structure Feature: "max_distance_from_center: The maximum 3D Chebyshev distance from the jigsaw pieces to the structure start. Value between 1 and 128 (inclusive) when terrain_adaptation is "none", otherwise from 1 to 116 (inclusive)."
I think that it should be extremely high (Almost like int limit I suppose?) or at least should be fine with max depth (max_depthmax_size = 7512 = 3584)
It would also be nice if you somehow raise the 7-depth limit of jigsaw blocks, but I think that's kinda not the scope of the mod so
I've also made a simple datapack with 129x2x1 bridge that should extend further but it doesn't so it would be easier to test it.
Quilt (Fabric ver. of the mod) 1.19.2
Changing the second is easy and done, but the first is a lot more difficult because it's a codec field, and the decompiler 1) doesn't use the static final MAX_SIZE
field, so it becomes useless, and 2) sucks at decompiling generics, so there are a billion errors in the codec.
Hi, please try this new version which should fix it. (for 1.20.x)
Artifacts.zip
Edit: https://github.com/SamB440/huge-structure-blocks/releases/1.0.9